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Rules

For those who have played message board RPGs before you will probably know what to expect, however please read through all the rules before play.
Here are the basic rules for this game;

1) Even though this game has the rating of 18+ it doesn't necessarily mean that only players of the age above 18 may join. It is merely a warning that the game contains adult themes such as relationships, emotions, gore, action, blood & guts, death and sexual content. Therefore if you wish to join this RPG then make sure you're mentally mature enough.

2) Your application must have been accepted by Dante or Jenova to play (doesn't matter who you send it too as it will be seen by both of us before being accepted). This is the only official way of getting a password for the board.

3) You can NOT play a pre-created, copyrighted character. It would be preferred if you made your own original characters. Players can also create NPCs (Non Player Characters) for character interaction, if they are going to be long running NPCs (ones that won't die in the post they appear in) then a character sheet should be created for them. Make your characters as creative and detailed as you can.

4) In all posts make sure you enter your name in the space provided and give an appropriate subject header. Entering in the e-mail field is optional.
Use the 'RPG board' for posting in the game only, small out of character notes maybe placed after or before posts but make sure you clearly mark theses.
The 'OOC board' is for anything else such as questions, advertising your own site or comments. No flaming/bugging/attacking other players Out Of Character. "Keep da peace."

5) When starting out give your post a little back-story, perhaps on how the character reached Inverse or something else in the past. You can either start your own thread by clicking the 'post new message' link or enter someone else's thread by replying to their last post. However make your entrance timely so you don't add confusion to the current plot, it's ok to wait until the right moment for your character to make their appearance.
Be aware of the surrounding and past posts already played so do some back reading. Join a thread you think your character would do well in, interacting with the other characters. If you have no preference choose the thread with the least players in. This also applies to swapping threads which can only be done if you are in the same area.
Do not attempt to join a thread that already has 4 players in. 4 is the limit because we've found from experience that it gets messy and the game suffers.

6) No PowerGaming/GodModing/Twinking. You know what it means. Your character must have weakness and don't try to solve problems straight away all the time. In other words you CAN'T be invincible, you can't dodge every attack towards your character, and you have to give other players a chance to react.
Plus your character can only know what they know. If some plot has been given away (by either flashback or monologue) your character still won't know it unless they were actually told (or have a strong mind reading capability).

7) As in most storybooks, write in third person and in the past tense. Also remember to write in complete sentences.
Basic example of an action:
WRONG: Alex is feeling tired after all the fighting he has done.
WRONG: I was feeling tired after all the fighting I had done.
RIGHT: Alex was feeling tired after all the fighting he had done.

8) Don't control other people's characters too much, if you wish for a reaction or to swap quick dialogue then check their character sheet to keep them in character. A good idea is for players of a thread to meet in a chat room for big battles and play them out there. Keep the log and then edit it to match the writing style and any details or changes before pasting and post it on the RPG board.

9) You'll notice on some of the existing character sheets that there are skill levels after certain attributes. These are graded out of a maximum of 9. Anything above this is not allowed. The only time it may happen is if the GMs create sheets for Demon Lords and/or God-Beasts. The number is just a rough guide as there are no actual dice throws in this game unless the GMs use it as a decider.

10) Even though you're stuck in a city where depression and monsters make your character's life a living hell, try to have fun. ^-^
If there are any other questions feel free to e-mail either Dante or Jenova or use the OOC board.

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-About talking In Character
OK, this is how I was taught it anyway, although most books I've seen do it slightly different but the same in everything else written.

"Double quotations for talking," said Dante.

'Just single one's for thinking,' thought Jenova. But of course, text without any quotations also means the thoughts of the character.

{I use weird brackets,} imaged Raito. This is for a being that uses telepathy to a direct target, such as Raito to Marc, but as Marc is human he uses single quotations to 'talk' back.

~ These are cool! ~ said Gobartik. Actually these are practically the same as Raito's, they just look different to show them apart.

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Flash backs or dreams are trapped in these to make sure there's no confusion.

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